338 comments
reissbaker · 61 days ago
I'm confused by both this blog post, and the reception on HN. They... didn't actually train the model. This is an announcement of a plan! They don't actually know if it'll even work. They announced that they "trained over 50 million neural networks," but not that they've trained this neural network: the other networks appear to just have been things they were doing anyway (i.e. the "Virtual Positioning Systems"). They tout huge parameter counts ("over 150 trillion"), but that appears to be the sum of the parameters of the 50 million models they've previously trained, which implies each model had an average of... 3MM parameters. Not exactly groundbreaking scale. You could train one a single consumer GPU.

This is a vision document, presumably intended to position Niantic as an AI company (and thus worthy of being showered with funding), instead of a mobile gaming company, mainly on the merit of the data they've collected rather than their prowess at training large models.

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relyks · 62 days ago
This is pretty cool, but I feel as a pokehunter (Pokemon Go player), I have been tricked into working to contribute training data so that they can profit off my labor. How? They consistently incentivize you to scan pokestops (physical locations) through "research tasks" and give you some useful items as rewards. The effort is usually much more significant than what you get in return, so I have stopped doing it. It's not very convenient to take a video around the object or location in question. If they release the model and weights, though, I will feel I contributed to the greater good.

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CaptainFever · 62 days ago
This title is editorialized. The real title is: "Building a Large Geospatial Model to Achieve Spatial Intelligence"

> Otherwise please use the original title, unless it is misleading or linkbait; don't editorialize.

My personal layman's opinion:

I'm mostly surprised that they were able to do this. When I played Pokémon GO a few years back, the AR was so slow that I rarely used it. Apparently it's so popular and common, it can be used to train an LGM?

I also feel like this is a win-win-win situation here, economically. Players get a free(mium) game, Niantic gets a profit, the rest of the world gets a cool new technology that is able to turn "AR glasses location markers" into reality. That's awesome.

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ggm · 62 days ago
Not wanting to over-do it, but is there possibly an argument the data about geospatial should be in the commons and google have some obligation to put the data back into the commons?

I'm not arguing to a legal basis but if it's crowdsourced, then the inputs came from ordinary people. Sure, they signed to T&Cs.

Philosophically, I think knowledge, facts of the world as it is, even the constructed world, should be public knowledge not an asset class in itself.

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darkwater · 62 days ago
I can really imagine a meeting with the big brasses of Google/Niantic a few years ago that went along

- We need to be the first to have a better, new generation 3D model of the world to build the future of maps on it. How can we get that data?"

+ What about gamifying it and crowd-sourcing it to the masses?

- Sure! Let's buy some Pokemon rights!

It's scary but some people do really have some long-term vision

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